Schedule I · Economy
Launder Limits.
Raises daily laundering limits: Laundromat $5k, Post Office $10k, Car Wash $15k, Taco Ticklers $20k and Hyland Medical $50k.
Installed and tested in Schedule I 0.4.7f12 (default IL2CPP branch)
About this mod
Raises how much each business can launder per day. The limits are built into the DLL; after loading a save, UserData\LaunderLimits\report.txt lists them.
- Laundromat $5,000/day (default $2,000)
- Post Office $10,000/day (default $5,000)
- Car Wash $15,000/day (default $8,000)
- Taco Ticklers $20,000/day (default $12,000)
- Hyland Medical $50,000/day (default $18,000)
What you need
Included in the download
- Mods/LaunderLimits.dll
Required, download separately
- MelonLoader 0.7.3
Optional
None
Installation
- Install MelonLoader 0.7.3, launch Schedule I once, then close it.
- Copy Mods\LaunderLimits.dll into your Schedule I\Mods folder.
- In co-op, every player needs the same version.
Uninstall
Close the game and delete Mods\LaunderLimits.dll.
Changelog
- 0.1.0
First public release.
Credits & license
Made by JJ Modding.
License: Free to download and use. Please don't re-upload it elsewhere; link to jjmodding.com instead.
Verify your download
Compare with Get-FileHash .\file.zip in PowerShell.
fb03250f696ba80a2826f24f4097b1fa7cc42326e3fbfd13ae13cefd57dff6de