Schedule I · Economy

Launder Limits.

Raises daily laundering limits: Laundromat $5k, Post Office $10k, Car Wash $15k, Taco Ticklers $20k and Hyland Medical $50k.

Installed and tested in Schedule I 0.4.7f12 (default IL2CPP branch)

About this mod

Raises how much each business can launder per day. The limits are built into the DLL; after loading a save, UserData\LaunderLimits\report.txt lists them.

  • Laundromat $5,000/day (default $2,000)
  • Post Office $10,000/day (default $5,000)
  • Car Wash $15,000/day (default $8,000)
  • Taco Ticklers $20,000/day (default $12,000)
  • Hyland Medical $50,000/day (default $18,000)

What you need

Included in the download

  • Mods/LaunderLimits.dll

Required, download separately

Optional

None

Installation

  1. Install MelonLoader 0.7.3, launch Schedule I once, then close it.
  2. Copy Mods\LaunderLimits.dll into your Schedule I\Mods folder.
  3. In co-op, every player needs the same version.

Uninstall

Close the game and delete Mods\LaunderLimits.dll.

Changelog

  • 0.1.0

    First public release.

Credits & license

Made by JJ Modding.

License: Free to download and use. Please don't re-upload it elsewhere; link to jjmodding.com instead.

Verify your download

Compare with Get-FileHash .\file.zip in PowerShell.

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