MIX PAYOUTS 1.0.0 - Schedule I mod
==================================

Mix effects add 50% more value to a product. An effect that adds $6 to a product's price adds $9.
Only the part the effects add is raised; the base price stays the same, and a mix whose effects make
it cheaper keeps the game's value. The mixing station's preview shows the new value too.

YOU NEED
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Schedule I on the normal (IL2CPP) branch and MelonLoader 0.7.x. Nothing else.

INSTALL
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Extract this zip into your Schedule I game folder so that Mods\MixPayouts.dll lands in Schedule I\Mods.

SETTINGS
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UserData\MelonPreferences.cfg, section [MixPayouts]: EffectValueBonus = 0.5 (+50%). 1.0 doubles what
effects add; 0 turns the bonus off. Restart the game after changing it.

MULTIPLAYER
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Not tested in co-op yet. Everyone in a lobby should run the same version and setting.

REMOVE
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Close the game and delete Mods\MixPayouts.dll. Nothing is written to your save, so values go back
to normal.

Free to download and use. Please don't re-upload it elsewhere; link to jjmodding.com instead.
